Class 273 amusement devices: games | |
---|---|
uspc | description |
273/317 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se |
273/317.1 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (317.1) simulated game |
273/317.2 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (317.1) simulated game (317.2) golf |
273/317.3 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (317.1) simulated game (317.3) basketball |
273/317.4 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (317.1) simulated game (317.4) tennis |
273/317.5 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (317.1) simulated game (317.5) football |
273/317.6 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (317.1) simulated game (317.6) baseball |
273/317.7 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (317.1) simulated game (317.6) baseball (317.7) mechanically pitched or projectile ball |
273/317.8 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (317.1) simulated game (317.6) baseball (317.7) mechanically pitched or projectile ball (317.8) tethered ball or projectile |
273/317.9 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (317.1) simulated game (317.6) baseball (317.9) mechanically batted ball or projectile |
273/329 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (329) projectile tethered to hand-held, apertured manipulator |
273/330 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (330) projectile flexibly tethered to hand-held manipulator |
273/331 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (331) target and tethered projectile |
273/332 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (331) target and tethered projectile (332) tethered ring |
273/333 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (331) target and tethered projectile (333) having indicator or indication by movement of target |
273/334 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (331) target and tethered projectile (333) having indicator or indication by movement of target (334) elastic tether |
273/335 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (331) target and tethered projectile (335) elastic tether |
273/336 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (336) peg and ring game or pegged target therefor |
273/337 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (336) peg and ring game or pegged target therefor (337) with mechanical projector |
273/338 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (336) peg and ring game or pegged target therefor (338) having plural pegs |
273/339 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (336) peg and ring game or pegged target therefor (338) having plural pegs (339) structurally different or nonparallel longitudinal axes |
273/340 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (340) playing surface or projectile struck from below to project projectile |
273/341.1 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (341.1) tipcat game; accessory therefor |
273/342 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (342) upwardly facing projectile-bounce surface |
273/343 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (343) hooking or draping projectile and target therefor |
273/348 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target |
273/348.1 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (348.1) including heating means (i.e., thermal target) |
273/348.2 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (348.2) having suction cup for adherence of projectile thereto or having surface adapted for adherence thereto of projectile having suction cup |
273/348.3 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (348.3) having magnetized material for adherence of projectile thereto or made from material adapted for adherence thereto of projectile having magnetized material |
273/348.4 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (348.4) having bristled, hooked, or looped surface for adherence of complementarily surfaced projectile thereto |
273/348.5 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (348.5) having means for nonpenetrating adherence of complementarily surfaced projectile thereto (e.g., tacky surface, etc.) |
273/349 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (349) with liquid projector (e.g., water pistol) |
273/350 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (350) liquid buoyant |
273/351 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (351) game simulating aerial bombing of targets |
273/352 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (352) skee-ball game |
273/353 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (353) tiddlywink game |
273/354 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (354) having means to vary size of projectile-receiving target aperture or target opening |
273/355 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (355) with support having both target and movable mechanical projector attached thereto |
273/356 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (355) with support having both target and movable mechanical projector attached thereto (356) projector universally pivots |
273/357 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (357) with plural mechanical projectors |
273/358 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (358) projected picture |
273/359 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (359) moving |
273/360 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (359) moving (360) airplane towed |
273/361 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (359) moving (360) airplane towed (361) having target exchange, carrier, or storage means |
273/362 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (359) moving (362) flying or moving freely through the air |
273/363 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (359) moving (362) flying or moving freely through the air (363) material dispensing or burning upon projectile impact |
273/364 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (359) moving (362) flying or moving freely through the air (364) having projector-engaging protrusion, notch, or recess means for enhancing projection of target |
273/365 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (359) moving (362) flying or moving freely through the air (365) reusable in whole or part |
273/366 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (359) moving (366) along endless path |
273/367 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (359) moving (366) along endless path (367) target has additional motion while moving along path |
273/368 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (359) moving (366) along endless path (368) path is circular |
273/369 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (359) moving (369) oscillating (e.g., pendulum motion) or reciprocating |
273/370 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (359) moving (369) oscillating (e.g., pendulum motion) or reciprocating (370) target has additional motion while oscillating or reciprocating |
273/371 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (371) with electrically actuated or operated indicator |
273/372 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (371) with electrically actuated or operated indicator (372) indicator responsive to projectile produced sonic or shock wave |
273/373 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (371) with electrically actuated or operated indicator (373) penetrating projectile alters circuit condition of target formed of stacked, penetrable sheetlike conductors |
273/374 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (371) with electrically actuated or operated indicator (374) element moved by projectile impact to actuate circuitry |
273/375 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (371) with electrically actuated or operated indicator (374) element moved by projectile impact to actuate circuitry (375) element is pivoted |
273/376 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (371) with electrically actuated or operated indicator (374) element moved by projectile impact to actuate circuitry (376) coplanar elements |
273/377 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (371) with electrically actuated or operated indicator (377) spaced conductors bridged by nonpenetrating projectile |
273/378 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (378) indication by movement of target or target having indicating means |
273/379 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (378) indication by movement of target or target having indicating means (379) plural indicators sequentially released |
273/380 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (378) indication by movement of target or target having indicating means (380) frangible or formed from a plurality of separable interconnected elements (e.g., explosion simulating) |
273/381 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (378) indication by movement of target or target having indicating means (381) audible indication |
273/382 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (378) indication by movement of target or target having indicating means (381) audible indication (382) projectile passes through aperture to operate indicator |
273/383 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (378) indication by movement of target or target having indicating means (383) having projectile-actuated means to free indicator for movement |
273/384 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (378) indication by movement of target or target having indicating means (383) having projectile-actuated means to free indicator for movement (384) indicator is dumped or is projected into the air (e.g., return fire) |
273/385 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (378) indication by movement of target or target having indicating means (383) having projectile-actuated means to free indicator for movement (385) gravity operated indicator |
273/386 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (378) indication by movement of target or target having indicating means (386) target is moved or indicator is moved |
273/387 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (378) indication by movement of target or target having indicating means (386) target is moved or indicator is moved (387) indicator is moved |
273/388 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (378) indication by movement of target or target having indicating means (386) target is moved or indicator is moved (387) indicator is moved (388) indicator is alternate target |
273/389 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (378) indication by movement of target or target having indicating means (386) target is moved or indicator is moved (387) indicator is moved (389) target is opening through which projectile passes to actuate indicator |
273/390 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (378) indication by movement of target or target having indicating means (386) target is moved or indicator is moved (390) target pivots |
273/391 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (378) indication by movement of target or target having indicating means (386) target is moved or indicator is moved (390) target pivots (391) having restoring means |
273/392 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (378) indication by movement of target or target having indicating means (386) target is moved or indicator is moved (390) target pivots (391) having restoring means (392) automatic restoring |
273/393 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (378) indication by movement of target or target having indicating means (386) target is moved or indicator is moved (393) target separates from support |
273/394 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (394) having means to deliver spent projectile to easily accessible location |
273/395 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (394) having means to deliver spent projectile to easily accessible location (395) movable conveyor or reprojecting target |
273/396 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (394) having means to deliver spent projectile to easily accessible location (396) projectile returned toward the projecting point |
273/397 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (394) having means to deliver spent projectile to easily accessible location (396) projectile returned toward the projecting point (397) runway extending between target area and projecting point |
273/398 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (398) pocketed or apertured |
273/399 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (398) pocketed or apertured (399) with mechanical projector |
273/400 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (398) pocketed or apertured (400) closed-back or closed-bottom pocket |
273/401 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (398) pocketed or apertured (400) closed-back or closed-bottom pocket (401) entrance opening is formed in laterally extending surface |
273/402 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (398) pocketed or apertured (402) target is aperture dimensioned to allow projectile to pass entirely therethrough |
273/403 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (403) penetrable target with replaceable element |
273/404 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (404) penetrable target with projectile backstop |
273/405 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (405) with mechanical projector |
273/406 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (406) handling or manipulation (e.g., target positioning means) |
273/407 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (407) target support structure |
273/408 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (408) target penetrated by projectile |
273/409 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (409) printed matter |
273/410 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (410) projectile backstop |
273/412 | 273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (412) user manipulated means for catching projectile moving through the air |
273/108 | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) |
273/108.1 | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.) |
273/108.2 | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.) (108.2) golf |
273/108.21 | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.) (108.2) golf (108.21) projector solely supported and controlled by participant |
273/108.22 | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.) (108.2) golf (108.22) manikin type |
273/108.3 | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.) (108.3) baseball |
273/108.31 | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.) (108.3) baseball (108.31) mechanically pitched ball or projectile |
273/108.32 | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.) (108.3) baseball (108.32) mechanically batted ball or projectile |
273/108.33 | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.) (108.3) baseball (108.33) movable surface |
273/108.4 | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.) (108.4) football |
273/108.41 | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.) (108.4) football (108.41) movable surface |
273/108.5 | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.) (108.5) projector solely supported by participant (e.g., hockey stick, finger, cue stick, etc.) |
273/108.51 | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.) (108.51) projector translatable and rotatable about vertical axis |
273/108.52 | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.) (108.52) projector translatable and rotatable about horizontal axis |
273/108.53 | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.) (108.53) projector rotatable about vertical axis only |
273/108.54 | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.) (108.54) projector rotatable about horizontzl axis only |
273/108.55 | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.) (108.55) projector having movable element and fixed with respect to game surface |
273/108.56 | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.) (108.56) projector translatable only or translatable with movable element |
273/108.57 | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.) (108.57) fluid-pressure projector |
273/109 | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (109) moving surface |
273/110 | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (109) moving surface (110) pivoted |
273/111 | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (109) moving surface (111) pivoted gate |
273/112 | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (109) moving surface (112) spiral surface |
273/113 | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (109) moving surface (113) pocketed |
273/114 | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (109) moving surface (113) pocketed (114) mercury globule |
273/115 | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (109) moving surface (113) pocketed (115) surface pockets |
273/116 | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (109) moving surface (113) pocketed (115) surface pockets (116) hazard pockets |
273/117 | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (109) moving surface (113) pocketed (117) moving pockets |
273/118R | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games |
273/119R | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (119r) combined with projector |
273/120R | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (119r) combined with projector (120r) gravity projectors |
273/120A | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (119r) combined with projector (120r) gravity projectors (120a) electric or magnetic |
273/121R | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (119r) combined with projector (121r) return course |
273/121A | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (119r) combined with projector (121r) return course (121a) electric or magnetic |
273/121B | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (119r) combined with projector (121r) return course (121b) pachinko (i.e., nearly vertical playing surface) |
273/121D | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (119r) combined with projector (121r) return course (121d) ball supply means |
273/121E | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (119r) combined with projector (121r) return course (121e) ball elevator |
273/122R | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (119r) combined with projector (122r) ball return |
273/122A | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (119r) combined with projector (122r) ball return (122a) electric or magnetic |
273/119A | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (119r) combined with projector (119a) electric or magnetic |
273/119B | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (119r) combined with projector (119b) fluid projector |
273/123R | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (123r) pocketed |
273/124R | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (123r) pocketed (124r) return course |
273/124A | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (123r) pocketed (124r) return course (124a) electric or magnetic |
273/125R | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (123r) pocketed (125r) ball return |
273/125A | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (123r) pocketed (125r) ball return (125a) electric or magnetic |
273/123A | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (123r) pocketed (123a) electric or magnetic |
273/118A | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (118a) magnetic or electric |
273/118D | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (118d) ball actuated element |
273/126R | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (126r) disk or ring games |
273/126A | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (126r) disk or ring games (126a) electric or magnetic |
273/127R | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (127r) targets |
273/127A | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (127r) targets (127a) fall apart targets |
273/127B | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (127r) targets (127b) static, no ball return |
273/127C | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (127r) targets (127c) ball return |
273/127D | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (127r) targets (127d) target pivots about horizontal axis |
273/129R | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (129r) projectors |
273/129K | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (129r) projectors (129k) swung, carried by user |
273/129L | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (129r) projectors (129l) slid, carried by user |
273/129M | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (129r) projectors (129m) wheeled, carried by user |
273/129P | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (129r) projectors (129p) pinched or strand engaged |
273/129Q | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (129r) projectors (129q) gravity propelled |
273/129AP | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (129r) projectors (129ap) air propelled |
273/129S | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (129r) projectors (129s) plunger, mechanically or electrically driven |
273/129T | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (129r) projectors (129t) plunger, manual |
273/129V | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (129r) projectors (129v) pivoted, mechanically or electrically driven |
273/129W | 273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (129r) projectors (129w) pivoted, manual |
273/236 | 273 amusement devices: games/(236) board games, pieces, or boards therefor |
273/237 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (237) electrical |
273/238 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (237) electrical (238) removable and discrete game piece changes status of circuit |
273/239 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (239) magnetic |
273/240 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (240) markable or erasable game board or piece (e.g., magic slate) |
273/241 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (241) having three-dimensional pattern |
273/242 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern |
273/243 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (243) chance device controls amount or direction of movement of piece |
273/244 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (243) chance device controls amount or direction of movement of piece (244) sports or outdoor recreational activities |
273/244.1 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (243) chance device controls amount or direction of movement of piece (244) sports or outdoor recreational activities (244.1) baseball |
273/244.2 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (243) chance device controls amount or direction of movement of piece (244) sports or outdoor recreational activities (244.1) baseball (244.2) having cards or tiles |
273/245 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (243) chance device controls amount or direction of movement of piece (244) sports or outdoor recreational activities (245) golf |
273/246 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (243) chance device controls amount or direction of movement of piece (244) sports or outdoor recreational activities (246) racing |
273/247 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (243) chance device controls amount or direction of movement of piece (244) sports or outdoor recreational activities (247) football or soccer |
273/248 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (243) chance device controls amount or direction of movement of piece (248) race to a finish (e.g., backgammon) |
273/249 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (243) chance device controls amount or direction of movement of piece (248) race to a finish (e.g., backgammon) (249) with common finish (e.g., parchisi) |
273/250 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (243) chance device controls amount or direction of movement of piece (248) race to a finish (e.g., backgammon) (249) with common finish (e.g., parchisi) (250) outer space or astronomy |
273/251 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (243) chance device controls amount or direction of movement of piece (248) race to a finish (e.g., backgammon) (249) with common finish (e.g., parchisi) (251) travel or exploration |
273/252 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (243) chance device controls amount or direction of movement of piece (248) race to a finish (e.g., backgammon) (252) travel or exploration |
273/253 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (243) chance device controls amount or direction of movement of piece (253) outer space or astronomy |
273/254 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (243) chance device controls amount or direction of movement of piece (254) travel or exploration (e.g., touring, treasure hunt, archeology) |
273/255 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (243) chance device controls amount or direction of movement of piece (255) military or naval engagement |
273/256 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (243) chance device controls amount or direction of movement of piece (256) property or commodity transactions |
273/257 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (243) chance device controls amount or direction of movement of piece (257) judicial, legislative, or election process |
273/258 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (258) strategic race to a finish (e.g., chinese checkers) |
273/259 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (259) sports or outdoor recreational activities |
273/260 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (260) chess or checker type |
273/261 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (260) chess or checker type (261) nonrectangular or extended pattern |
273/262 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (262) military or naval engagement |
273/263 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (263) chase type (e.g., fox and geese) |
273/264 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (264) alignment games (e.g., morris, mill) |
273/265 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (265) salvo type |
273/266 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (266) nim type (i.e., game of take away) |
273/267 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (267) completing square type |
273/268 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (268) dice board and number plate type |
273/269 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (269) lotto or bingo type |
273/270 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (269) lotto or bingo type (270) with attached pieces |
273/271 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (271) alignment games (e.g., tic-tac-toe, go-moko) |
273/272 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (272) word, sentence, or equation forming (e.g., scrabble, hangman) |
273/273 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (273) memory or matching games (e.g., concentration) |
273/274 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (274) betting or wagering board (e.g., casino) |
273/275 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (275) path forming |
273/276 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (276) construction or assembly games |
273/277 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (277) sports or outdoor recreational activities |
273/278 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (278) property or commodity transaction (e.g., stock market) |
273/279 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (279) judicial, legislative, or election process |
273/280 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (280) rotatably mounted board |
273/281 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (281) game board having movably attached piece |
273/282.1 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (282.1) removably interfitting or detachably adhesive board and piece |
273/282.2 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (282.1) removably interfitting or detachably adhesive board and piece (282.2) detachably adhesive |
273/282.3 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (282.1) removably interfitting or detachably adhesive board and piece (282.3) board projection engagble with piece |
273/283 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (283) game board having pattern separable into sections |
273/284 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (284) game board having interchangeable, variable, or plural distinct playing patterns |
273/285 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (285) collapsible board (e.g., folding) |
273/286 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (285) collapsible board (e.g., folding) (286) flexible sheet type |
273/287 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (287) game board structure |
273/288 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (288) game piece |
273/289 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (288) game piece (289) with movably attached part |
273/290 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (288) game piece (290) stackable or nestable feature |
273/291 | 273 amusement devices: games/(236) board games, pieces, or boards therefor (288) game piece (291) weighted or reversible (e.g., for different game) |
273/138.1 | 273 amusement devices: games/(138.1) chance devices |
273/139 | 273 amusement devices: games/(138.1) chance devices (139) chance selection |
273/140 | 273 amusement devices: games/(138.1) chance devices (139) chance selection (140) fish ponds |
273/141R | 273 amusement devices: games/(138.1) chance devices (141r) rotating pointer |
273/141A | 273 amusement devices: games/(138.1) chance devices (141r) rotating pointer (141a) electric or magnetic |
273/142R | 273 amusement devices: games/(138.1) chance devices (142r) rotating disk |
273/143R | 273 amusement devices: games/(138.1) chance devices (142r) rotating disk (143r) edge indication |
273/143A | 273 amusement devices: games/(138.1) chance devices (142r) rotating disk (143r) edge indication (143a) rolling |
273/143B | 273 amusement devices: games/(138.1) chance devices (142r) rotating disk (143r) edge indication (143b) movable web |
273/143C | 273 amusement devices: games/(138.1) chance devices (142r) rotating disk (143r) edge indication (143c) indexing: magnetic |
273/143D | 273 amusement devices: games/(138.1) chance devices (142r) rotating disk (143r) edge indication (143d) indexing: leaf spring |
273/143E | 273 amusement devices: games/(138.1) chance devices (142r) rotating disk (143r) edge indication (143e) indexing: loose weight |
273/142A | 273 amusement devices: games/(138.1) chance devices (142r) rotating disk (142a) indicator: projected |
273/142B | 273 amusement devices: games/(138.1) chance devices (142r) rotating disk (142b) indicator: electrical |
273/142C | 273 amusement devices: games/(138.1) chance devices (142r) rotating disk (142c) indicator: optional |
273/142D | 273 amusement devices: games/(138.1) chance devices (142r) rotating disk (142d) indicator: free element |
273/142E | 273 amusement devices: games/(138.1) chance devices (142r) rotating disk (142e) ball indicator-pocketed disc |
273/142F | 273 amusement devices: games/(138.1) chance devices (142r) rotating disk (142f) ball indicator-notched disc |
273/142G | 273 amusement devices: games/(138.1) chance devices (142r) rotating disk (142g) ball indicator-stationary pocket |
273/142H | 273 amusement devices: games/(138.1) chance devices (142r) rotating disk (142h) plural disc |
273/142HA | 273 amusement devices: games/(138.1) chance devices (142r) rotating disk (142h) plural disc (142ha) concentric |
273/142J | 273 amusement devices: games/(138.1) chance devices (142r) rotating disk (142j) indexing |
273/142JA | 273 amusement devices: games/(138.1) chance devices (142r) rotating disk (142j) indexing (142ja) pin and reed |
273/142JB | 273 amusement devices: games/(138.1) chance devices (142r) rotating disk (142j) indexing (142jb) magnetic |
273/142JC | 273 amusement devices: games/(138.1) chance devices (142r) rotating disk (142j) indexing (142jc) leaf spring and cog |
273/142JD | 273 amusement devices: games/(138.1) chance devices (142r) rotating disk (142j) indexing (142jd) pivoted pawl |
273/142K | 273 amusement devices: games/(138.1) chance devices (142r) rotating disk (142k) phonograph mounted |
273/144R | 273 amusement devices: games/(138.1) chance devices (144r) lot mixers and dispensers |
273/145R | 273 amusement devices: games/(138.1) chance devices (144r) lot mixers and dispensers (145r) dice agitators |
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