USPC Patent Classifications

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Class 273 amusement devices: games
uspcdescription
273/317273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se
273/317.1273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (317.1) simulated game
273/317.2273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (317.1) simulated game (317.2) golf
273/317.3273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (317.1) simulated game (317.3) basketball
273/317.4273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (317.1) simulated game (317.4) tennis
273/317.5273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (317.1) simulated game (317.5) football
273/317.6273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (317.1) simulated game (317.6) baseball
273/317.7273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (317.1) simulated game (317.6) baseball (317.7) mechanically pitched or projectile ball
273/317.8273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (317.1) simulated game (317.6) baseball (317.7) mechanically pitched or projectile ball (317.8) tethered ball or projectile
273/317.9273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (317.1) simulated game (317.6) baseball (317.9) mechanically batted ball or projectile
273/329273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (329) projectile tethered to hand-held, apertured manipulator
273/330273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (330) projectile flexibly tethered to hand-held manipulator
273/331273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (331) target and tethered projectile
273/332273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (331) target and tethered projectile (332) tethered ring
273/333273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (331) target and tethered projectile (333) having indicator or indication by movement of target
273/334273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (331) target and tethered projectile (333) having indicator or indication by movement of target (334) elastic tether
273/335273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (331) target and tethered projectile (335) elastic tether
273/336273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (336) peg and ring game or pegged target therefor
273/337273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (336) peg and ring game or pegged target therefor (337) with mechanical projector
273/338273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (336) peg and ring game or pegged target therefor (338) having plural pegs
273/339273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (336) peg and ring game or pegged target therefor (338) having plural pegs (339) structurally different or nonparallel longitudinal axes
273/340273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (340) playing surface or projectile struck from below to project projectile
273/341.1273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (341.1) tipcat game; accessory therefor
273/342273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (342) upwardly facing projectile-bounce surface
273/343273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (343) hooking or draping projectile and target therefor
273/348273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target
273/348.1273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (348.1) including heating means (i.e., thermal target)
273/348.2273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (348.2) having suction cup for adherence of projectile thereto or having surface adapted for adherence thereto of projectile having suction cup
273/348.3273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (348.3) having magnetized material for adherence of projectile thereto or made from material adapted for adherence thereto of projectile having magnetized material
273/348.4273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (348.4) having bristled, hooked, or looped surface for adherence of complementarily surfaced projectile thereto
273/348.5273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (348.5) having means for nonpenetrating adherence of complementarily surfaced projectile thereto (e.g., tacky surface, etc.)
273/349273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (349) with liquid projector (e.g., water pistol)
273/350273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (350) liquid buoyant
273/351273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (351) game simulating aerial bombing of targets
273/352273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (352) skee-ball game
273/353273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (353) tiddlywink game
273/354273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (354) having means to vary size of projectile-receiving target aperture or target opening
273/355273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (355) with support having both target and movable mechanical projector attached thereto
273/356273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (355) with support having both target and movable mechanical projector attached thereto (356) projector universally pivots
273/357273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (357) with plural mechanical projectors
273/358273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (358) projected picture
273/359273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (359) moving
273/360273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (359) moving (360) airplane towed
273/361273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (359) moving (360) airplane towed (361) having target exchange, carrier, or storage means
273/362273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (359) moving (362) flying or moving freely through the air
273/363273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (359) moving (362) flying or moving freely through the air (363) material dispensing or burning upon projectile impact
273/364273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (359) moving (362) flying or moving freely through the air (364) having projector-engaging protrusion, notch, or recess means for enhancing projection of target
273/365273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (359) moving (362) flying or moving freely through the air (365) reusable in whole or part
273/366273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (359) moving (366) along endless path
273/367273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (359) moving (366) along endless path (367) target has additional motion while moving along path
273/368273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (359) moving (366) along endless path (368) path is circular
273/369273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (359) moving (369) oscillating (e.g., pendulum motion) or reciprocating
273/370273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (359) moving (369) oscillating (e.g., pendulum motion) or reciprocating (370) target has additional motion while oscillating or reciprocating
273/371273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (371) with electrically actuated or operated indicator
273/372273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (371) with electrically actuated or operated indicator (372) indicator responsive to projectile produced sonic or shock wave
273/373273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (371) with electrically actuated or operated indicator (373) penetrating projectile alters circuit condition of target formed of stacked, penetrable sheetlike conductors
273/374273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (371) with electrically actuated or operated indicator (374) element moved by projectile impact to actuate circuitry
273/375273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (371) with electrically actuated or operated indicator (374) element moved by projectile impact to actuate circuitry (375) element is pivoted
273/376273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (371) with electrically actuated or operated indicator (374) element moved by projectile impact to actuate circuitry (376) coplanar elements
273/377273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (371) with electrically actuated or operated indicator (377) spaced conductors bridged by nonpenetrating projectile
273/378273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (378) indication by movement of target or target having indicating means
273/379273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (378) indication by movement of target or target having indicating means (379) plural indicators sequentially released
273/380273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (378) indication by movement of target or target having indicating means (380) frangible or formed from a plurality of separable interconnected elements (e.g., explosion simulating)
273/381273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (378) indication by movement of target or target having indicating means (381) audible indication
273/382273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (378) indication by movement of target or target having indicating means (381) audible indication (382) projectile passes through aperture to operate indicator
273/383273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (378) indication by movement of target or target having indicating means (383) having projectile-actuated means to free indicator for movement
273/384273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (378) indication by movement of target or target having indicating means (383) having projectile-actuated means to free indicator for movement (384) indicator is dumped or is projected into the air (e.g., return fire)
273/385273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (378) indication by movement of target or target having indicating means (383) having projectile-actuated means to free indicator for movement (385) gravity operated indicator
273/386273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (378) indication by movement of target or target having indicating means (386) target is moved or indicator is moved
273/387273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (378) indication by movement of target or target having indicating means (386) target is moved or indicator is moved (387) indicator is moved
273/388273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (378) indication by movement of target or target having indicating means (386) target is moved or indicator is moved (387) indicator is moved (388) indicator is alternate target
273/389273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (378) indication by movement of target or target having indicating means (386) target is moved or indicator is moved (387) indicator is moved (389) target is opening through which projectile passes to actuate indicator
273/390273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (378) indication by movement of target or target having indicating means (386) target is moved or indicator is moved (390) target pivots
273/391273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (378) indication by movement of target or target having indicating means (386) target is moved or indicator is moved (390) target pivots (391) having restoring means
273/392273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (378) indication by movement of target or target having indicating means (386) target is moved or indicator is moved (390) target pivots (391) having restoring means (392) automatic restoring
273/393273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (378) indication by movement of target or target having indicating means (386) target is moved or indicator is moved (393) target separates from support
273/394273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (394) having means to deliver spent projectile to easily accessible location
273/395273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (394) having means to deliver spent projectile to easily accessible location (395) movable conveyor or reprojecting target
273/396273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (394) having means to deliver spent projectile to easily accessible location (396) projectile returned toward the projecting point
273/397273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (394) having means to deliver spent projectile to easily accessible location (396) projectile returned toward the projecting point (397) runway extending between target area and projecting point
273/398273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (398) pocketed or apertured
273/399273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (398) pocketed or apertured (399) with mechanical projector
273/400273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (398) pocketed or apertured (400) closed-back or closed-bottom pocket
273/401273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (398) pocketed or apertured (400) closed-back or closed-bottom pocket (401) entrance opening is formed in laterally extending surface
273/402273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (398) pocketed or apertured (402) target is aperture dimensioned to allow projectile to pass entirely therethrough
273/403273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (403) penetrable target with replaceable element
273/404273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (404) penetrable target with projectile backstop
273/405273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (405) with mechanical projector
273/406273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (406) handling or manipulation (e.g., target positioning means)
273/407273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (407) target support structure
273/408273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (408) target penetrated by projectile
273/409273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (348) target (409) printed matter
273/410273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (410) projectile backstop
273/412273 amusement devices: games/(317) aerial projectile game; game element (e.g., target, etc.) or accessory therefor other than projector or projectile, per se (412) user manipulated means for catching projectile moving through the air
273/108273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se)
273/108.1273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.)
273/108.2273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.) (108.2) golf
273/108.21273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.) (108.2) golf (108.21) projector solely supported and controlled by participant
273/108.22273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.) (108.2) golf (108.22) manikin type
273/108.3273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.) (108.3) baseball
273/108.31273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.) (108.3) baseball (108.31) mechanically pitched ball or projectile
273/108.32273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.) (108.3) baseball (108.32) mechanically batted ball or projectile
273/108.33273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.) (108.3) baseball (108.33) movable surface
273/108.4273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.) (108.4) football
273/108.41273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.) (108.4) football (108.41) movable surface
273/108.5273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.) (108.5) projector solely supported by participant (e.g., hockey stick, finger, cue stick, etc.)
273/108.51273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.) (108.51) projector translatable and rotatable about vertical axis
273/108.52273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.) (108.52) projector translatable and rotatable about horizontal axis
273/108.53273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.) (108.53) projector rotatable about vertical axis only
273/108.54273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.) (108.54) projector rotatable about horizontzl axis only
273/108.55273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.) (108.55) projector having movable element and fixed with respect to game surface
273/108.56273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.) (108.56) projector translatable only or translatable with movable element
273/108.57273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (108.1) simulated game (e.g., hockey, soccer, etc.) (108.57) fluid-pressure projector
273/109273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (109) moving surface
273/110273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (109) moving surface (110) pivoted
273/111273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (109) moving surface (111) pivoted gate
273/112273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (109) moving surface (112) spiral surface
273/113273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (109) moving surface (113) pocketed
273/114273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (109) moving surface (113) pocketed (114) mercury globule
273/115273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (109) moving surface (113) pocketed (115) surface pockets
273/116273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (109) moving surface (113) pocketed (115) surface pockets (116) hazard pockets
273/117273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (109) moving surface (113) pocketed (117) moving pockets
273/118R273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games
273/119R273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (119r) combined with projector
273/120R273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (119r) combined with projector (120r) gravity projectors
273/120A273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (119r) combined with projector (120r) gravity projectors (120a) electric or magnetic
273/121R273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (119r) combined with projector (121r) return course
273/121A273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (119r) combined with projector (121r) return course (121a) electric or magnetic
273/121B273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (119r) combined with projector (121r) return course (121b) pachinko (i.e., nearly vertical playing surface)
273/121D273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (119r) combined with projector (121r) return course (121d) ball supply means
273/121E273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (119r) combined with projector (121r) return course (121e) ball elevator
273/122R273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (119r) combined with projector (122r) ball return
273/122A273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (119r) combined with projector (122r) ball return (122a) electric or magnetic
273/119A273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (119r) combined with projector (119a) electric or magnetic
273/119B273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (119r) combined with projector (119b) fluid projector
273/123R273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (123r) pocketed
273/124R273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (123r) pocketed (124r) return course
273/124A273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (123r) pocketed (124r) return course (124a) electric or magnetic
273/125R273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (123r) pocketed (125r) ball return
273/125A273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (123r) pocketed (125r) ball return (125a) electric or magnetic
273/123A273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (123r) pocketed (123a) electric or magnetic
273/118A273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (118a) magnetic or electric
273/118D273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (118r) ball games (118d) ball actuated element
273/126R273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (126r) disk or ring games
273/126A273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (126r) disk or ring games (126a) electric or magnetic
273/127R273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (127r) targets
273/127A273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (127r) targets (127a) fall apart targets
273/127B273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (127r) targets (127b) static, no ball return
273/127C273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (127r) targets (127c) ball return
273/127D273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (127r) targets (127d) target pivots about horizontal axis
273/129R273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (129r) projectors
273/129K273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (129r) projectors (129k) swung, carried by user
273/129L273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (129r) projectors (129l) slid, carried by user
273/129M273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (129r) projectors (129m) wheeled, carried by user
273/129P273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (129r) projectors (129p) pinched or strand engaged
273/129Q273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (129r) projectors (129q) gravity propelled
273/129AP273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (129r) projectors (129ap) air propelled
273/129S273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (129r) projectors (129s) plunger, mechanically or electrically driven
273/129T273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (129r) projectors (129t) plunger, manual
273/129V273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (129r) projectors (129v) pivoted, mechanically or electrically driven
273/129W273 amusement devices: games/(108) surface projectile game; game element (e.g., target, etc.) or accessory therefor other than projectile, per se) (129r) projectors (129w) pivoted, manual
273/236273 amusement devices: games/(236) board games, pieces, or boards therefor
273/237273 amusement devices: games/(236) board games, pieces, or boards therefor (237) electrical
273/238273 amusement devices: games/(236) board games, pieces, or boards therefor (237) electrical (238) removable and discrete game piece changes status of circuit
273/239273 amusement devices: games/(236) board games, pieces, or boards therefor (239) magnetic
273/240273 amusement devices: games/(236) board games, pieces, or boards therefor (240) markable or erasable game board or piece (e.g., magic slate)
273/241273 amusement devices: games/(236) board games, pieces, or boards therefor (241) having three-dimensional pattern
273/242273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern
273/243273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (243) chance device controls amount or direction of movement of piece
273/244273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (243) chance device controls amount or direction of movement of piece (244) sports or outdoor recreational activities
273/244.1273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (243) chance device controls amount or direction of movement of piece (244) sports or outdoor recreational activities (244.1) baseball
273/244.2273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (243) chance device controls amount or direction of movement of piece (244) sports or outdoor recreational activities (244.1) baseball (244.2) having cards or tiles
273/245273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (243) chance device controls amount or direction of movement of piece (244) sports or outdoor recreational activities (245) golf
273/246273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (243) chance device controls amount or direction of movement of piece (244) sports or outdoor recreational activities (246) racing
273/247273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (243) chance device controls amount or direction of movement of piece (244) sports or outdoor recreational activities (247) football or soccer
273/248273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (243) chance device controls amount or direction of movement of piece (248) race to a finish (e.g., backgammon)
273/249273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (243) chance device controls amount or direction of movement of piece (248) race to a finish (e.g., backgammon) (249) with common finish (e.g., parchisi)
273/250273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (243) chance device controls amount or direction of movement of piece (248) race to a finish (e.g., backgammon) (249) with common finish (e.g., parchisi) (250) outer space or astronomy
273/251273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (243) chance device controls amount or direction of movement of piece (248) race to a finish (e.g., backgammon) (249) with common finish (e.g., parchisi) (251) travel or exploration
273/252273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (243) chance device controls amount or direction of movement of piece (248) race to a finish (e.g., backgammon) (252) travel or exploration
273/253273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (243) chance device controls amount or direction of movement of piece (253) outer space or astronomy
273/254273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (243) chance device controls amount or direction of movement of piece (254) travel or exploration (e.g., touring, treasure hunt, archeology)
273/255273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (243) chance device controls amount or direction of movement of piece (255) military or naval engagement
273/256273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (243) chance device controls amount or direction of movement of piece (256) property or commodity transactions
273/257273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (243) chance device controls amount or direction of movement of piece (257) judicial, legislative, or election process
273/258273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (258) strategic race to a finish (e.g., chinese checkers)
273/259273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (259) sports or outdoor recreational activities
273/260273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (260) chess or checker type
273/261273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (260) chess or checker type (261) nonrectangular or extended pattern
273/262273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (262) military or naval engagement
273/263273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (263) chase type (e.g., fox and geese)
273/264273 amusement devices: games/(236) board games, pieces, or boards therefor (242) piece moves over board having pattern (264) alignment games (e.g., morris, mill)
273/265273 amusement devices: games/(236) board games, pieces, or boards therefor (265) salvo type
273/266273 amusement devices: games/(236) board games, pieces, or boards therefor (266) nim type (i.e., game of take away)
273/267273 amusement devices: games/(236) board games, pieces, or boards therefor (267) completing square type
273/268273 amusement devices: games/(236) board games, pieces, or boards therefor (268) dice board and number plate type
273/269273 amusement devices: games/(236) board games, pieces, or boards therefor (269) lotto or bingo type
273/270273 amusement devices: games/(236) board games, pieces, or boards therefor (269) lotto or bingo type (270) with attached pieces
273/271273 amusement devices: games/(236) board games, pieces, or boards therefor (271) alignment games (e.g., tic-tac-toe, go-moko)
273/272273 amusement devices: games/(236) board games, pieces, or boards therefor (272) word, sentence, or equation forming (e.g., scrabble, hangman)
273/273273 amusement devices: games/(236) board games, pieces, or boards therefor (273) memory or matching games (e.g., concentration)
273/274273 amusement devices: games/(236) board games, pieces, or boards therefor (274) betting or wagering board (e.g., casino)
273/275273 amusement devices: games/(236) board games, pieces, or boards therefor (275) path forming
273/276273 amusement devices: games/(236) board games, pieces, or boards therefor (276) construction or assembly games
273/277273 amusement devices: games/(236) board games, pieces, or boards therefor (277) sports or outdoor recreational activities
273/278273 amusement devices: games/(236) board games, pieces, or boards therefor (278) property or commodity transaction (e.g., stock market)
273/279273 amusement devices: games/(236) board games, pieces, or boards therefor (279) judicial, legislative, or election process
273/280273 amusement devices: games/(236) board games, pieces, or boards therefor (280) rotatably mounted board
273/281273 amusement devices: games/(236) board games, pieces, or boards therefor (281) game board having movably attached piece
273/282.1273 amusement devices: games/(236) board games, pieces, or boards therefor (282.1) removably interfitting or detachably adhesive board and piece
273/282.2273 amusement devices: games/(236) board games, pieces, or boards therefor (282.1) removably interfitting or detachably adhesive board and piece (282.2) detachably adhesive
273/282.3273 amusement devices: games/(236) board games, pieces, or boards therefor (282.1) removably interfitting or detachably adhesive board and piece (282.3) board projection engagble with piece
273/283273 amusement devices: games/(236) board games, pieces, or boards therefor (283) game board having pattern separable into sections
273/284273 amusement devices: games/(236) board games, pieces, or boards therefor (284) game board having interchangeable, variable, or plural distinct playing patterns
273/285273 amusement devices: games/(236) board games, pieces, or boards therefor (285) collapsible board (e.g., folding)
273/286273 amusement devices: games/(236) board games, pieces, or boards therefor (285) collapsible board (e.g., folding) (286) flexible sheet type
273/287273 amusement devices: games/(236) board games, pieces, or boards therefor (287) game board structure
273/288273 amusement devices: games/(236) board games, pieces, or boards therefor (288) game piece
273/289273 amusement devices: games/(236) board games, pieces, or boards therefor (288) game piece (289) with movably attached part
273/290273 amusement devices: games/(236) board games, pieces, or boards therefor (288) game piece (290) stackable or nestable feature
273/291273 amusement devices: games/(236) board games, pieces, or boards therefor (288) game piece (291) weighted or reversible (e.g., for different game)
273/138.1273 amusement devices: games/(138.1) chance devices
273/139273 amusement devices: games/(138.1) chance devices (139) chance selection
273/140273 amusement devices: games/(138.1) chance devices (139) chance selection (140) fish ponds
273/141R273 amusement devices: games/(138.1) chance devices (141r) rotating pointer
273/141A273 amusement devices: games/(138.1) chance devices (141r) rotating pointer (141a) electric or magnetic
273/142R273 amusement devices: games/(138.1) chance devices (142r) rotating disk
273/143R273 amusement devices: games/(138.1) chance devices (142r) rotating disk (143r) edge indication
273/143A273 amusement devices: games/(138.1) chance devices (142r) rotating disk (143r) edge indication (143a) rolling
273/143B273 amusement devices: games/(138.1) chance devices (142r) rotating disk (143r) edge indication (143b) movable web
273/143C273 amusement devices: games/(138.1) chance devices (142r) rotating disk (143r) edge indication (143c) indexing: magnetic
273/143D273 amusement devices: games/(138.1) chance devices (142r) rotating disk (143r) edge indication (143d) indexing: leaf spring
273/143E273 amusement devices: games/(138.1) chance devices (142r) rotating disk (143r) edge indication (143e) indexing: loose weight
273/142A273 amusement devices: games/(138.1) chance devices (142r) rotating disk (142a) indicator: projected
273/142B273 amusement devices: games/(138.1) chance devices (142r) rotating disk (142b) indicator: electrical
273/142C273 amusement devices: games/(138.1) chance devices (142r) rotating disk (142c) indicator: optional
273/142D273 amusement devices: games/(138.1) chance devices (142r) rotating disk (142d) indicator: free element
273/142E273 amusement devices: games/(138.1) chance devices (142r) rotating disk (142e) ball indicator-pocketed disc
273/142F273 amusement devices: games/(138.1) chance devices (142r) rotating disk (142f) ball indicator-notched disc
273/142G273 amusement devices: games/(138.1) chance devices (142r) rotating disk (142g) ball indicator-stationary pocket
273/142H273 amusement devices: games/(138.1) chance devices (142r) rotating disk (142h) plural disc
273/142HA273 amusement devices: games/(138.1) chance devices (142r) rotating disk (142h) plural disc (142ha) concentric
273/142J273 amusement devices: games/(138.1) chance devices (142r) rotating disk (142j) indexing
273/142JA273 amusement devices: games/(138.1) chance devices (142r) rotating disk (142j) indexing (142ja) pin and reed
273/142JB273 amusement devices: games/(138.1) chance devices (142r) rotating disk (142j) indexing (142jb) magnetic
273/142JC273 amusement devices: games/(138.1) chance devices (142r) rotating disk (142j) indexing (142jc) leaf spring and cog
273/142JD273 amusement devices: games/(138.1) chance devices (142r) rotating disk (142j) indexing (142jd) pivoted pawl
273/142K273 amusement devices: games/(138.1) chance devices (142r) rotating disk (142k) phonograph mounted
273/144R273 amusement devices: games/(138.1) chance devices (144r) lot mixers and dispensers
273/145R273 amusement devices: games/(138.1) chance devices (144r) lot mixers and dispensers (145r) dice agitators
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